Way of the Samurai 2 Portable (PSP)Revision 003 | 2014-03-20
-------------------Files-------------------
MENUTEXT.TXT dir: S2PSP\JP\menu
- Single & Multiplayer Game Menu & InGame Texts;
- Edited & translated using US version translation;
- SUCCESSUL!!!
NAMELIST dir: S2PSP\JP\chara
- PopUp Names of random game characters;
- Import US version;
- OK!!
SKILLSHEET dir: S2PSP\JP\weapon\ - Folder that contains 73 .SSD files
- List of techniques\moves of each weapons;
- Can be seen in game at weapons "Check Moves";
- Imported US version;
- SUCCESSUL!!!
SMITHDATA dir: S2PSP\JP\weapon\
- List of weapon upgrades from the SwordSmith;
- Import US version;
- SUCCESSUL!!!
TOTALDATA dir: S2PSP\JP\weapon\
- List of weapon names;
- Combined data from both version to create own TOTALDATA file;
Part01: JP version (00000000|00 - 00001A20|0F)
Part02: US version (00001930|03 - 00003C50|0F)
Part03: JP version (00003D50|00 - 0001B2F0|0A)
- WARNING!: If not properly done may cause material anomalies - like: weapons not appearing in game!
- SUCCESSUL!!!
SHOPLIST.DAT dir: S2PSP\JP\ui\GameUI\
- Dialogue script for shops interaction;
- Import US version;
- SUCCESSFUL!!!
SHOP (folder) dir: S2PSP\JP\script\Shop - Contains .SX (7 folders & 2 files)
- Contains folder for all area shop interaction;
SHOP.SX
- Dialogue script for all shops interaction;
PRISON.SX
- Dialogue script during prison interaction;
- Import US version;
- SUCCESSFUL!!!
STORY Scripts (CTX)
- Imported (most) US version (PS2)
- Details below
---------------------------
NOTES REGARDING SCRIPTS (CTX)
- Replaced all JAP story SCRIPTS (*.SX) with the US version, except for the following files:
CTX\TimeC\C01A3b
CTX\TimeD\D01B1b
CTX\TimeD\D04A1x
CTX\TimeE\E02E1c
CTX\TimeE\E02E1b
CTX\TimeE\E02D1x
CTX\TimeE\E01E1c
CTX\TimeE\E01E1b
CTX\TimeE\E01D1x
CTX\TimeE\E01C2x
CTX\TimeE\E01A1x
CTX\TimeE\E03D1x
CTX\TimeF\F01B1x
CTX\TimeF\F01A1x
CTX\TimeF\F01C1x
- Above files contains the 'ending story'; which also contains the ENDROLL "pointer".
ENDROLL "Pointer" : this points to the END_ROLL script (a file that will be used during the end scene)
- If I include the US files (script), this creates a LOOP BUG at the END scene, were:
1. your character will remain in the town forever, until you quit/exit your game.
2. your game will crash.
-------------------
Revision 001-002 | 2011-?-?
CAN'T REMEMBER.... hahaha!
-------------------TOOLS-------------------
For those who want to try:
ISO EXTRACTION:
PS2: WinRAR / MagicISO Maker / ISOBuster (extract VOLUME.DAT)
PSP: WinRAR / UMDGen (extract S2PSP.DAT)
DAT UNPACKING:
PS2: Gnie's XPert Tool (using WotS plugin)
PSP: UTF_Tab07B5_Special (change .DAT to .CPK)
HEX EDITING:
MadEdit / HexWorkshop?
IMAGE EDITNG:
gitmo
GimConv
FILE PACKAGER (Compresion)
CRI Packed File Maker (archived to .CPK and renamed to .DAT)
UMDGen (inserting it back to PSP ISO)
-------------------
PLEASE DON'T POST MY WORK ON OTHER SITE/s,
AS THIS PROJECT IS NOT YET FREE FROM BUGS....
I HAVE RELEASED THIS REVISION ONLY TO THANK THOSE PEOPLE
THAT WAITED AND FOLLOWED THIS PROJECT FOR THE PAST YEARS.
THANKS
-------------------
2012Z
twentytwelvez@yahoo.com
https://samurai-elite.forumotion.com/t57-project-wots2p-conversionSomething to look forward to:
http://www.mediafire.com/download/zxrsb9pp8nohsue/Way_of_the_Samurai_Portable_2_(JP)_003
(add ".ISO" on the file extension after DL)